Test Animation for Upcoming Interactive Experience

Test Animation for Upcoming Interactive Experience

The following video illustrates recent progress regarding the creation of architectural animations. This and other animations are meant to illustrate the materials and construction methods for Cracker-style houses. This style was common throughout North Florida during the 19th and early-20th centuries. Residents of Rosewood and nearby towns would have constructed their homes in this or similar styles. This model is based on the Whiddon Cabin, located at the Forest Capital Museum in Perry, Florida.

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Future of Rosewood Discussed at Recent Conferences

Future of Rosewood Discussed at Recent Conferences

It’s been a busy couple of months! I delivered two separate conference papers during the month of April. These papers focused on my ongoing work with the Virtual Rosewood project. The first conference held in Santa Cruz, CA was the Modeling Culture conference, where I delivered a paper titled Media Ecology, Video Games, and the Emerging Role of Virtual Reality in Archaeological Interpretation. The second paper, delivered at the annual meetings for the Society for American Archaeology in Orlando, FL was titled Cyberfeminism, Virtual Worlds, and Resisting the Feminization of Digital Archaeology.

While both papers discuss Rosewood, the Modeling Culture paper specifically outlines future work. I’ve converted the talk into a YouTube video, available below.

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Rosewood Promo Still

Rosewood Promotional Still

As we prepare for our crowdfunding campaign, one of the primary tasks involves the creation of a short video explaining the project. The most successful crowdfunding campaigns include relatively short videos (1-2 minutes) that explain the project in clear terms. These short videos give a brief taste of what the final product will look like. Promotional stills are crucial. In the case of video games, good promo stills should convey the atmosphere of the final game.

PromoStill02_001

Preliminary Version of Second Promo Still for “Rosewood”

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Virtual Rosewood 2.0 Sample House Model

Virtual Rosewood 2.0 Sample House Model

The next major step for Virtual Rosewood will involve a crowd-funding campaign to help us realize the vision of a fully reconstructed and interactive virtual world. This virtual world will draw upon emerging trends in narrative-based games to bring the history of Rosewood to life for a new generation.

In order to prepare for this next step, we have modeled new structures that will eventually populate the virtual world. These models represent major improvements over the earlier versions used in Virtual Rosewood 1.0 (the current version). The previous versions, while still based on historically known structures, were modeled five years ago. They were modeled quickly to prototype the virtual world. You can view an earlier model below.

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Virtual Rosewood Featured at “Rosewood: The Road to Reparations” Event

Virtual Rosewood Featured at “Rosewood: The Road to Reparations” Event

On February 4, 2016 the Virtual Rosewood Project was featured at an event commemorating the individuals who assisted the Rosewood families attain compensation in the 1990s. The event, titled Rosewood: The Road to Reparations, was co-hosted by the Southern Legal Council and Three Rivers Legal Services. The guest speakers were Dr. Maxine D. Jones and Stephen F. Hanlon. Dr. Jones is a well-known historian who led the historical research resulting in the 1993 report on the destruction of Rosewood. Stephen Hanlon is a public interest lawyer who volunteered his time to represent the Rosewood survivors in the landmark 1994 decision awarding $2.1 million to these families.

Dr. Maxine Jones and Stephen Hanlon answer questions at the Rosewood: The Road to Reparations event.

Dr. Maxine Jones and Stephen Hanlon answer questions regarding Rosewood.

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Announcing Virtual Rosewood 2.0

Announcing Virtual Rosewood 2.0

The coming weeks will see a lot of activity in regards to the Virtual Rosewood Project. This centers around the development and eventual release of a fully updated and more interactive version of the project, simply titled Rosewood. The updated version will draw upon recent trends in video games and related technology. This includes all new assets (e.g., structures, landscape) and various forms of interactivity allowing visitors to explore the history of Rosewood in more robust and sensitive ways.

We’ll be posting weekly updates during the coming weeks and months as we update and eventually release Rosewood.

Thank you,
Edward Gonzalez-Tennant, PhD

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